WRL files are an extension of the Virtual Reality Modeling Language (VRML) format . VRML file types enable browser plugins to display virtual reality environments. The term VRML is often referred to as “worlds” or vrml world file - which is also what WRL actually stands for.
Voxels are to 3D what pixels are to 2D.
Firstly -- let’s examine what pixels actually are. Everything you see on your computer screen is made up of very small squares called “pixels.”
Point-cloud modeling is typically used in the process of 3D scanning objects.
Rather than defining surfaces through mathematical formulas, or building them out of rudimentary shapes like triangles -- point cloud modeling creates a representation of a 3D object with densely placed vertices -- or “points” -- along its surface.
Polygonal (or polyhedral) modeling is the most common type of modeling for video games and animation studios.
This type of modeling builds 3D objects out of smaller components called “tris” (triangles) or “polys” (polygons).
BRep modeling, or Boundary Representation modeling, is, in CAD applications, the most common type of modeling. BRep is a mathematically precise representation of a 3D object. This representation defines the geometric boundaries between solid and non-solid geometries.
Digital twins are changing the way the construction industry manages large building projects and infrastructure initiatives. A digital twin is a graphical model (2D and 3D) combined with relevant non-graphical technical information, completely describing and mirroring a building digitally with data. Digital twins are synchronized with the physical objects they represent — engineering specifications, as-built variances, and actual measured performance data create a complete digital construct to support the lifecycle of the building.
There is a new wave of innovative processes and solutions that improve product production throughput, and enable once-impossible product creation. Advances such as model-based design (MBD), additive manufacturing (3D printing), pervasive engineering simulation, and robotics are making it possible to streamline the product development process, reduce cost of production, and accelerate time to market.
In the 3D modeling space, application developers face a number of challenges — getting to market on time, delivering the right feature set, producing a high-quality product — all while staying within budget. For companies to remain competitive, it is critical to invest resources and time on developing differentiated product features, rather than on behind-the-scenes, enabling technology.
It has already been a year since release 2017 1.0, which saw the introduction of a number of innovative features aimed at Innovation and Industrialization. Release 2018.1.0 is no different, building on the innovation of 2017.1.0 by improving the end-user experience, enabling new and evolved industry workflows and enabling faster time to market.
Boolean operations on individual bodies are common functions in 3D modeling. While simple in concept, reality can be quite different — Boolean operations can fail for a variety of reasons, often the result of earlier Boolean operations. The most common reasons boil down to unclear design intent.