Skip to content

Thoughts on Agile; What happens to six developers locked in a room together for six weeks? (Part I)

ADMIN | 12-01-2012

Let me go back a more few years to a time when we were trying to improve our development practices by going through a major transition to Agile.

Hexagon pattern 1

New Year, time for some resolutions that I'm surely not going to keep. One for work - I really need to make a bigger contribution to the blog. I have a few new ideas, but before getting too ambitious, I need to use one that has been in the, well, backlog, you might say, for a while.

Let me turn my memory back to a time when I worked in the Spatial office (I'm remote now, more on that another time), and I would wander into Gregg's office where we'd solve all the problems of the world, compare notes on our sons, and make an earnest pact to get more serious about the blog. We'd list out 20 or 30 entries which I'm sure will never get written. There is one that stands out, which really Gregg should write, but since he is never going to, I'm going to force his hand.

Let me go back a more few years to a time when we were trying to improve our development practices by going through a major transition to Agile. It wasn't going too well yet, for various reasons… skepticism, an imperfect fit, resistance to change? Not sure. My particular sore point was unit testing. As manager of QA, I was very interested to see us give it a real go, but that wasn't happening. During a long discussion with our then boss about why Agile wasn't sticking, he asked, "Well, what would you do?" I said without thinking, "I'd just stick them all in a room and MAKE them do it!!!!!" (Managing a development team a year later was a humbling and probably beneficial experience for me.)

But wait, this post shouldn't be about me, Gregg was really the one with the ideas . . .

The next day we had a meeting where the boss suggested . . . just that, albeit slightly more politely. To everyone's surprise, Gregg took the idea and ran with it. Literally, I think he may have run out of the room and come back with a list on a napkin five minutes later. What was on it?

The TEAM ROOM (Gregg loves coming up with new catch phrases)

Mandatory criteria for running a team room . . .

Want to find out more about what was on it? Come back soon… I'd like to see him try to get out of this one!

You might also like...

5 Min read
CGM Modeler
Software components are like the stage crew at a big concert performance: the audience doesn’t see them, but their...
8 Min read
CGM Modeler
There’s a lot of confusion around what the terms additive manufacturing and 3D printing mean.
2 Min read
CGM Modeler
WRL files are an extension of the Virtual Reality Modeling Language (VRML) format . VRML file types enable browser...
Voxel model example
3 Min read
CGM Modeler
Voxels are to 3D what pixels are to 2D. Firstly -- let’s examine what pixels actually are. Everything you see on your...
Point_cloud_torus
2 Min read
CGM Modeler
Point-cloud modeling is typically used in the process of 3D scanning objects. Rather than defining surfaces through...
Polygonal Modeling
2 Min read
CGM Modeler
Polygonal (or polyhedral) modeling is the most common type of modeling for video games and animation studios. This type...
BREP Model example
2 Min read
CGM Modeler
BRep modeling, or Boundary Representation modeling, is, in CAD applications, the most common type of modeling. BRep is...
Construction site with crane and building-1
3 Min read
3D Software Development Kits
Digital twins are changing the way the construction industry manages large building projects and infrastructure...
3 Min read
3D Software Development Kits
There is a new wave of innovative processes and solutions that improve product production throughput, and enable...
3D Product Visualization.jpg
2 Min read
3D Software Development Kits
In the 3D modeling space, application developers face a number of challenges — getting to market on time, delivering...
General PMI
4 Min read
3D Software Development Kits
It has already been a year since release 2017 1.0, which saw the introduction of a number of innovative features aimed...
Large Tolerant  Vertex
3 Min read
3D Software Development Kits
boolean operation Boolean operations on individual bodies are common functions in 3D modeling. While simple in concept,...
3 Min read
3D Software Development Kits
In much the same way as physical design has moved from paper 2D drawings to 3D models in software, so has analysis....
2 Min read
3D Software Development Kits
Today was day one of Spatial Corp.’s 3D Insiders’ Summit 2016, an educational event that focuses on technical topics...
4 Min read
3D InterOp
Part and parcel with model-based engineering is model translation. Because the model is now the specification, accurate...
3 Min read
3D Software Development Kits
In case you missed the news this week, we announced the availability of Release 2017 1.0 for Spatial software...
2 Min read
3D Software Development Kits
Augmented World Expo 2016
4 Min read
3D Software Development Kits
Make or buy is an age old question for anyone building products, whether hardware or software. For example, for a...