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3D Software Development Kits (5)

How 3D Components Impact Software UX
Hexagon pattern 1

1 min read

Have You Found All the Low-Hanging Fruit?

Author:

ADMIN

07-07-2011

By Kevin Tatterson

2 min read

To Do: Build a PC with NO Moving Parts (Part II)

Author:

ADMIN

13-06-2011

By Kevin Tatterson

4 min read

To Do: Build a PC with NO Moving Parts - Part I

Author:

ADMIN

10-06-2011

By Kevin Tatterson

3 min read

Public Virtual Methods: A Bad Idea

Author:

ADMIN

26-04-2011

When’s the last time you saw code like this?

3 min read

Left Brain, Right Brain

Author:

ADMIN

28-03-2011

By Kevin Tatterson

3 min read

Debugging with Contracts

Author:

ADMIN

17-03-2011

To finish up this series on contract checking (see previous post), I wanted to show an example of code with contract ...

3 min read

Pre-increment vs. Post-increment: Which is Faster? (Part II)

Author:

ADMIN

15-02-2011

By Kevin Tatterson

33 min read

Pre-increment vs. Post-increment: Which is Faster for 3D Software Development?

Author:

ADMIN

11-02-2011

By Kevin Tatterson

2 min read

From Tests to Test Strategy - Still Seeking Perfection

Author:

ADMIN

12-01-2011

Since we're on a bit of a theme here, I thought I'd continue to explore the topic of testing.

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