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What Is Welding Simulation? (and 5 Benefits You Should Know)
Spatial Team | 27-02-2024
Welding, a foundation of the manufacturing and fabrication industry, has evolved and can now utilize the latest advancements in digital technology, such as 3D visualization software and robotics. ...
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All Posts 3D Modeling 3D Software Development Kits Additive Manufacturing 3D InterOp 3D Interoperability CGM Modeler 3D ACIS Manufacturing & Fabrication 3D Data 3D Visualization Building Information Modeling (BIM) 3D Precise Mesh Hybrid Modeling 3D Printing CGM Polyhedra Cloud & Mobile HOOPS Visualize HiddenBodyRemoval Meshing insider spatial3 min read
Debugging with Contracts
Author:
ADMIN
To finish up this series on contract checking (see previous post), I wanted to show an example of code with contract ...
1 min read
Chat LIVE with Spatial Developers
Author:
ADMIN
Topic: CGM Capabilities Join Spatial developers for a live chat session in which you can ask technical questions about ...
3 min read
Interface Design and Why the Light on the Man's Head Glows
Author:
ADMIN
One of the common phrases that comes up a lot here, especially with respect to interface discussions, is the phrase ...
5 min read
3D Graphics and Internet Browsers
Author:
ADMIN
I promised in my last post, Solid Modeling and AJAX3D, that I would follow up with a discussion on the various ...
2 min read
Multi-processing in ACIS and CGM
Author:
ADMIN
I have spent many years of my career here at Spatial developing Thread-Safe ACIS and now I’ve been given the ...
3 min read
Pre-increment vs. Post-increment: Which is Faster? (Part II)
Author:
ADMIN
By Kevin Tatterson
33 min read
Pre-increment vs. Post-increment: Which is Faster for 3D Software Development?
Author:
ADMIN
By Kevin Tatterson
3 min read
Contract Checks - Once and Only Once for Unit Testing (Part III)
Author:
ADMIN
In Part I and Part II of this thread, I discussed the advantages of incorporating contract checks into one’s unit ...
3 min read
Contract Checks: Once and Only Once for Unit Testing (Part II)
Author:
ADMIN
In Part I of this post, I pointed out a problem with xUnit tests: it is difficult to obey Once and Only Once when the ...