3D Modeling: Technical Articles and Resources
How to add feature recognition and direct editing to your 3D application
Spatial Team | 26-03-2026
Why you shouldn't build feature recognition and direct editing from scratch If you're building engineering software — CAD, CAM, simulation, cost estimation, anything that touches 3D geometry — you've ...
5 min read
Subtleties of B-rep Translation (Part 2); Why Form Matters
Author:
ADMIN
'Form' in mathematics manifests itself in all manners of perspective and discussion. From your earliest mathematics ...
3 min read
How to Train Eight People Without a Trainer
Author:
ADMIN
John's recent post on documentation and behavior driven development reminded me of an interesting experience I had last ...
3 min read
Subtleties of B-rep Translation (Part 1); Why Sharing Matters
Author:
ADMIN
In my last post, I introduced our idea of B-rep Health and the notion of "legal" but bad B-rep modeling data. ...
3 min read
Beyond TDD
Author:
ADMIN
Today, I’ll be diving into alphabet soup of TLA’s. For this I apologize in advance – those TDD guys started it!! First ...
5 min read
How Healthy is Your B-rep?
Author:
ADMIN
We’ve known for a long time that the integrity of B-rep data plays a major role in the success of downstream modeling ...
4 min read
Managing the 16,777,217th Color
Author:
ADMIN
Here’s a quick poll: How many of you have figured out by now that 16,777,217 = 2^24+1, and that the "24" refers to the ...
3 min read
When Is a Point Not Necessarily a Point?
Author:
ADMIN
Answer: when it’s a 'HappyPathPoint'.
1 min read
Thoughts on Agile - Epilogue
Author:
ADMIN
To finish up this series of posts; what Gregg's post described happened a few years ago. Since that first team room, ...
3 min read
Finding Prime Numbers
Author:
ADMIN
I’m generally disappointed when I come across source code examples for multiprocessing technologies that use trivial ...